The squad are then sent to take out a communication base and are captured, leading to a break out. At the communication bunker the squad must protect three deltas from the Iraqi forces before they and the sergeant are evacuated. After rendezvousing with the delta sergeant, two deltas are killed in the mortar strike as the squad heads to the communication bunker. Starting in Al-Hadar, the squad must link up with a delta team trapped in the city. Set during the first Gulf War, the four squad members of either the British 22nd SAS or the US Army Delta Force must battle their way through ten missions and take out Saddam Hussein's men. Different orders, such as "follow me" or "fire at will" can be given to the soldiers not being controlled by the player (who can switch control between them at will). The player is not limited to the original arsenal, and may find appropriate enemy weapons and munitions. The player can use different tactics, such as focusing on a head on approach or by using stealth against a variety of forces from the Iraqi military. Up to four can play in the Gamecube and Xbox versions. It is possible for two players to play simultaneously, each controlling two soldiers. The player can control one member at a time but can also give remote commands to other squad members. Set during the first Gulf War, the four squad members of either the British 22nd SAS or the US Army Delta Force must battle their way through ten missions.